Fabric provides a plethora of audio features and custom user interfaces that allow developers to design great audio entirely within unity. It’s nested component hierarchy allows users to create complex audio structures and combined with its event based system Fabric reduces the dependency on programmers giving more power to the sound-designers to work independently.
Fabric provides a number of integrations with third party technologies.
This is the area that contains a number of demos and tutorials explaining a number of Fabric features.
Additional functionality can be added into Fabric by installing additional extensions.
Fabric integrates a number of VR ready audio solutions into its pipeline.
Sound Packs provide additional audio assets with complex behaviours ready to be used in games.
The online Fabric manual is a great source of knowledge about the various features available.