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Senior Audio Programmer




We are looking for an experienced audio programmer to work on a variety of exciting game audio projects including Fabric, our flagship middleware audio solution. This is a full time position working remotely.




  • Design, implement, and iterate new and existing audio systems and audio tools

  • Producing code that is based on high standards of readability, reliability and maintainability

Required Qualifications:

  • Strong knowledge of C++ and C#

  • 3+ years professional programming experience

  • Extensive experience with cross-platform development using Microsoft Visual Studio and Xcode

  • Game development experience with Unity and/or UE4

  • Experience with game audio middleware solutions

  • The ability to work within a schedule and deliver effectively to deadlines

  • Keen eye for optimization of resources and CPU usage

  • Excellent problem-solving and communication skills

  • Experience using version control software (Git, Perforce etc)


General Requirements:


  • Ability to work independently, learn, adapt, and be self-motivated.

  • You must be able to show a history of making software, either professionally or with personal projects

  • Knowledge of how audio fits in game architectures and pipelines

  • Good communication skills – most of our communication is online, via Slack/Skype/Hangouts and email/Google Docs

To apply for this position, please send your CV along with any links to past projects or code examples to

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